Australian Capital Territory
Gaming Machine (Red Tape Reduction) Amendment Act 2014
A2014-5

An Act to amend the Gaming Machine Act 2004

    

The Legislative Assembly for the Australian Capital Territory enacts as follows:

1	Name of Act
This Act is the Gaming Machine (Red Tape Reduction) Amendment Act 2014.
2	Commencement
This Act commences on the day after its notification day.
Note	The naming and commencement provisions automatically commence on the notification day (see Legislation Act, s 75 (1)).
3	Legislation amended
This Act amends the Gaming Machine Act 2004.
4	Decision on application for approval to acquire gaming machines
Section 100 (2) (f)
omit
5	Sections 101 and 102
omit
6	Undisbursed jackpots
Section 144 (3)
omit
is forfeited
substitute
is a debt owing
7	Section 144 (3) (b)
omit
the amount
substitute
an arrangement
8	New section 144 (4)
insert
	(4)	The commission must extend the 4-week period mentioned in subsection (3) (b)  if satisfied that the extension is needed for a good reason.
Note	The commission may extend the period even if it has ended (see Legislation Act, s 151C).
9	Reviewable decisions
Schedule 1, item 48
omit
10	Dictionary, definition of financial arrangement
omit

Endnotes
1	Presentation speech
	Presentation speech made in the Legislative Assembly on 24 October 2013.
2	Notification
	Notified under the Legislation Act on 27 March 2014.
3	Republications of amended laws
	For the latest republication of amended laws, see www.legislation.act.gov.au.

I certify that the above is a true copy of the Gaming Machine (Red Tape Reduction) Amendment Bill 2014, which originated in the Legislative Assembly as the Gaming Machine (Red Tape Reduction) Amendment Bill 2013 and was passed by the Assembly on 18 March 2014. 

Clerk of the Legislative Assembly

© Australian Capital Territory 2014