Australian Capital Territory
Gaming Machine Approval 2015 (No 42)
Notifiable instrument NI2015–595
made under the 
Gaming Machine Act 2004, section 69 (Approval of gaming machines and peripheral equipment)

1	Name of instrument
This instrument is the Gaming Machine Approval 2015 (No 42).

2	Commencement 
This instrument commences the day after the date of notification.

3	Approval
I approve the gaming machine(s) described in the attached Schedule to this instrument.

Lesley Maloney
Delegate
ACT Gambling and Racing Commission

14 October 2015

 Updated Multigame Gaming Machine Game	
``````  Game Name	Double Shot King Spin (3 iSAP Levels)	
Manufacturer	Ainsworth Game Technology Limited	
Specification Number	44.QDG00	
Gaming Machine Type	MGGM – Multi Denomination - iSAP	
Game Type	Spinning Reel	
Technical Standards
Submission Standards	NS 10.3 + NSW Appendix (dated 24/04/13)
Item 2.3.12 of the NSW Appendix to NS2015 (dated 5/02/15)
NSW CPTS 2.4; TITO TS V4.20; NSW JP TS Rev 1.3
ILGA Circular (dated 3/07/15)	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	3	Yes	
Maximum Bet Value	$10.00	
Base Credit Value	1c, 2c, 5c, 10c (selectable by player)	
Component Game Set Details 	
Game Number	Game Name	BCV	
1	Double Dragons Double Shot King Spin	1c, 2c, 5c, 10c	
2	Royal Diamonds Double Shot King Spin	1c, 2c, 5c, 10c	
3	Year of the Snake Double Shot King Spin	1c, 2c, 5c, 10c	
4	Year of the Tiger Double Shot King Spin	1c, 2c, 5c, 10c	
Multi-Game Combination 	
MGC	CRP%	Game Number	Variation	SDB RTP%	
1	90.92	1	51	90.96	
		2		90.95	
		3		90.89	
		4		90.91	
						
2	89.93	1	53	89.97	
		2		89.96	
		3		89.89	
		4		89.92	
						
3	88.77	1	54	88.81	
		2		88.80	
		3		88.73	
		4		88.76	
Software Details 	
Game	Base	BIOS	
GDNSOT1L	NX1E1G0K	B001E001	

Platform/Cabinet Details
A560X-H (with Primary 22” LCD, Secondary 22” LCD, optional A560 19” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)
A560X-L (with Primary 22” LCD and A560 19” LCD Topper, Configured with either Ticket Printer and/or Hopper option)
A560X-ST (with Primary 24” LCD, Secondary 27” LCD, optional 24” LCD Topper, Configured with Ticket Printer only)
A600-H (with primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, Configured with either Ticket Printer and/or Hopper option)	
Approved with the following devices:	
Device Details 1	
Device Name	Game Shell/BIOS	
Category	Supporting Function	
Category Type	System Software	
Technical Standards
Submission Standards	NS 10.3 + NSW Appendix (dated 24/04/13)
Item 2.3.12 of the NSW Appendix to NS2015 (dated 5/02/15)
NSW CPTS 2.4; TITO TS V4.20; NSW JP TS Rev 1.3
ILGA Circular (dated 3/07/15)	
Software Details 	
Base	BIOS	
NX1E1G0K	B001E001	
Platform/Cabinet Details
A560X-S32 (Split Cabinet with 32” Primary LCD Monitor, optional Secondary A560 LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option).
A560X-H (with Primary 22” LCD, Secondary 22” LCD, optional A560 19” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)
A560X-ST (with Primary 24” LCD, Secondary 27” LCD, optional 24” LCD Topper, Configured with Ticket Printer only)
A560X-L (with Primary 22” LCD and A560 19” LCD Topper, Configured with either Ticket Printer and/or Hopper option)
A600-H (with primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, Configured with either Ticket Printer and/or Hopper option)	
Device Details 2	
Device Name	15 inch LCD Button Panel	
Category	Gaming Machine	
Category Type	Hardware Component	
Technical Standards	NS 10.3 + NSW Appendix (dated 24/04/13); NSW CPTS 2.4	
Hardware Details 	
Device	Description	Part Number	
LCD Button Panel (optional)	15inch LCD Button Panel	025073	
Platform/Cabinet Details
A600-H (with primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, Configured with either Ticket Printer and/or Hopper option)	

Specific Approval Conditions:
1.	The above-mentioned game must be authorised at a BCV of 1 cent only. 
2.	The above-mentioned game must operate with the 15 Button OLED Panel on the A560X platform.
3.	The above-mentioned game must operate with the 15 Button OLED Panel or 15inch LCD Button Panel on the A600-H platform.
4.	The A560 Topper must be installed on the A560X-L platform when operating the above-mentioned game.
5.	The above-mentioned game can be operated with the optional A560 Topper when operating on the A560X-H platform.
6.	The above-mentioned game can be operated with the optional 24” LCD Topper on the A560X-ST and A600-H platforms. 	
Application Reference No.	44-A0977/S01 & 44-A0966/S01	

Updated Multigame Gaming Machine Game	
``````  Game Name	Double Shot King Spin (3 iSAP Levels)	
Manufacturer	Ainsworth Game Technology Limited	
Specification Number	44.QDG01	
Gaming Machine Type	MGGM – Multi Denomination - iSAP	
Game Type	Spinning Reel	
Technical Standards
Submission Standards	NS 10.3 + NSW Appendix (dated 24/04/13)
Item 2.3.12 of the NSW Appendix to NS2015 (dated 5/02/15)
NSW CPTS 2.4; TITO TS V4.20; NSW JP TS Rev 1.3
ILGA Circular (dated 3/07/15)	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	3	Yes	
Maximum Bet Value	$10.00	
Base Credit Value	5c, 10c (selectable by player)	
Component Game Set Details 	
Game Number	Game Name	BCV	
1	Double Dragons Double Shot King Spin	5c, 10c	
2	Royal Diamonds Double Shot King Spin	5c, 10c	
3	Year of the Snake Double Shot King Spin	5c, 10c	
4	Year of the Tiger Double Shot King Spin	5c, 10c	
Multi-Game Combination 	
MGC	CRP%	Game Number	Variation	SDB RTP%	
1	90.92	1	51	90.96	
		2		90.95	
		3		90.89	
		4		90.91	
						
2	89.93	1	53	89.97	
		2		89.96	
		3		89.89	
		4		89.92	
						
3	88.77	1	54	88.81	
		2		88.80	
		3		88.73	
		4		88.76	
Software Details 	
Game	Base	BIOS	
GDNSOT2M	NX1E1G0K	B001E001	

Platform/Cabinet Details
A560X-H (with Primary 22” LCD, Secondary 22” LCD, optional A560 19” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)
A560X-L (with Primary 22” LCD and A560 19” LCD Topper, Configured with either Ticket Printer and/or Hopper option)
A560X-ST (with Primary 24” LCD, Secondary 27” LCD, optional 24” LCD Topper, Configured with Ticket Printer only)
A600-H (with primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, Configured with either Ticket Printer and/or Hopper option)	
Approved with the following devices:	
Device Details 1	
Device Name	Game Shell/BIOS	
Category	Supporting Function	
Category Type	System Software	
Technical Standards
Submission Standards	NS 10.3 + NSW Appendix (dated 24/04/13)
Item 2.3.12 of the NSW Appendix to NS2015 (dated 5/02/15)
NSW CPTS 2.4; TITO TS V4.20; NSW JP TS Rev 1.3
ILGA Circular (dated 3/07/15)	
Software Details 	
Base	BIOS	
NX1E1G0K	B001E001	
Platform/Cabinet Details
A560X-S32 (Split Cabinet with 32” Primary LCD Monitor, optional Secondary A560 LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option).
A560X-H (with Primary 22” LCD, Secondary 22” LCD, optional A560 19” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)
A560X-ST (with Primary 24” LCD, Secondary 27” LCD, optional 24” LCD Topper, Configured with Ticket Printer only)
A560X-L (with Primary 22” LCD and A560 19” LCD Topper, Configured with either Ticket Printer and/or Hopper option)
A600-H (with primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, Configured with either Ticket Printer and/or Hopper option)	
Device Details 2	
Device Name	15 inch LCD Button Panel	
Category	Gaming Machine	
SF Category	Hardware Component	
Technical Standards	NS 10.3 + NSW Appendix (dated 24/04/13); NSW CPTS 2.4	
Hardware Details 	
Device	Description	Part Number	
LCD Button Panel (optional)	15inch LCD Button Panel	025073	
Platform/Cabinet Details
A600-H (with primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, Configured with either Ticket Printer and/or Hopper option)	

Specific Approval Conditions:
1.	The above-mentioned game must be authorised at a BCV of 5 cents only. 
2.	The above-mentioned game must operate with the 15 Button OLED Panel on the A560X platform.
3.	The above-mentioned game must operate with the 15 Button OLED Panel or 15inch LCD Button Panel on the A600-H platform.
4.	The A560 Topper must be installed on the A560X-L platform when operating the above-mentioned game.
5.	The above-mentioned game can be operated with the optional A560 Topper when operating on the A560X-H platform.
6.	The above-mentioned game can be operated with the optional 24” LCD Topper on the A560X-ST and A600-H platforms. 	
Application Reference No.	44-A0977/S01 & 44-A0966/S01	

Regression Tested Games with Updated Supporting Software	
Device Name	Game Shell/ BIOS	
Manufacturer	Ainsworth Game Technology Limited	
Category	Supporting Function	
Category Type	System Software	
Technical Standards	NS 10.3 + NSW Appendix (dated 24/04/13)
NSW CPTS 2.4; TITO TS V4.20; NSW JP TS Rev 1.3
ILGA Circular (dated 3/07/15)	
Software Details	
Base	BIOS	
NX1E1G0K	B001E001 	
Platform/Cabinet Details
A560X-S32 (Split Cabinet with 32” Primary LCD Monitor, optional Secondary A560 LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option).
A560X- H (with Primary 22” LCD, Secondary 22” LCD, optional A560 19” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option).
A560X-ST with Primary 24” LCD, Secondary 27” LCD, optional 24” LCD Topper, Configured with Ticket Printer only).
A560X-L (with Primary 22” LCD and A560 19” LCD Topper, Configured with either Ticket Printer and/or Hopper option).
A600-H (with Primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)	
Games	
Game 1	
Game Name	Thunder Diamonds (1 Linked + 2 iSAP Levels)	
Specification Number	44.HQG00	
LPJS Specification Number	44.YA007	
Type	SFS - iSAP	
Game Type	Spinning Reel	
Technical Standards	NS Rev 10.3 + NSW Appendix Rev 10.3
ILGA Circular (dated 3/07/15)
NSW CPTS Rev 2.4; NSW JP TS Rev 1.3; TITO TS V4.20	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	2	Yes	
	Linked	Type	Levels	
	Yes	Standard	1	
Software Details	
Game	Base	BIOS	
GDNST51C	NX1E1G0K	B001E001	
Platform/Cabinet Details
A600-H (with Primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)	

Game 2	
Game Name	Thunder Dragons (1 Linked + 2 iSAP Levels)	
Specification Number	44.HQG01	
LPJS Specification Number	44.YA007	
Type	SFS - iSAP	
Game Type	Spinning Reel	
Technical Standards	NS Rev 10.3 + NSW Appendix Rev 10.3
ILGA Circular (dated 3/07/15)
NSW CPTS Rev 2.4; NSW JP TS Rev 1.3; TITO TS V4.20	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	2	Yes	
	Linked	Type	Levels	
	Yes	Standard	1	
Software Details	
Game	Base	BIOS	
GDNST71C	NX1E1G0K	B001E001	
Platform/Cabinet Details
A600-H (with Primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)	
Game 3	
Game Name	Thunder Eyes (1 Linked + 2 iSAP Levels)	
Specification Number	44.HQG02	
LPJS Specification Number	44.YA007	
Type	SFS - iSAP	
Game Type	Spinning Reel	
Technical Standards	NS Rev 10.3 + NSW Appendix Rev 10.3
ILGA Circular (dated 3/07/15)
NSW CPTS Rev 2.4; NSW JP TS Rev 1.3; TITO TS V4.20	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	2	Yes	
	Linked	Type	Levels	
	Yes	Standard	1	
Software Details	
Game	System Software	BIOS	
GDNST61C	NX1E1G0K	B001E001	
Platform/Cabinet Details
A600-H (with Primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)	

Game 4	
Game Name	Robinson Crusoe (1 Linked + 1 iSAP Level)	
Specification Number	44.HQG03	
LPJS Specification Number	44.YA007	
Type	SFS – iSAP – Multi Denom	
Game Type	Spinning Reel	
Technical Standards	NS Rev 10.3 + NSW Appendix Rev 10.3
ILGA Circular (dated 3/07/15); Item 2.3.12 of the NSW Appendix to NS2015 (dated 5/02/15)
NSW CPTS Rev 2.4; NSW JP TS Rev 1.3; TITO TS V4.20	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	1	Yes	
	Linked	Type	Levels	
	Yes	Standard	1	
Software Details 	
Game	Base	BIOS	
GDNSN42G	NX1E1G0K	B001E001	
Platform/Cabinet Details
A600-H (with Primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)	
Game 5	
Game Name	Gulliver’s Travels (1 Linked + 1 iSAP Level)	
Specification Number	44.HQG04	
LJS Specification Number	44.YA007	
Type	SFS – iSAP – Multi Denom	
Game Type	Spinning Reel	
Technical Standards	NS Rev 10.3 + NSW Appendix Rev 10.3
ILGA Circular (dated 3/07/15); Item 2.3.12 of the NSW Appendix to NS2015 (dated 5/02/15)
NSW CPTS Rev 2.4; NSW JP TS Rev 1.3; TITO TS V4.20	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	1	Yes	
	Linked	Type	Levels	
	Yes	Standard	1	
Software Details 	
Game	Base	BIOS	
GDNSGV1E	NX1E1G0K	B001E001	
Platform/Cabinet Details
A600-H (with Primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)	

Game 6	
Game Name	Huckleberry Finn (1 Linked + 1 iSAP Level)	
Specification Number	44.HQG05	
LJS Specification Number	44.YA007	
Type	SFS – iSAP – Multi Denom	
Game Type	Spinning Reel	
Technical Standards	NS Rev 10.3 + NSW Appendix Rev 10.3
ILGA Circular (dated 3/07/15); Item 2.3.12 of the NSW Appendix to NS2015 (dated 5/02/15)
NSW CPTS Rev 2.4; NSW JP TS Rev 1.3; TITO TS V4.20	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	1	Yes	
	Linked	Type	Levels	
	Yes	Standard	1	
Software Details 	
Game	Base	BIOS	
GDNSKF1D	NX1E1G0K	B001E001	
Platform/Cabinet Details
A600-H (with Primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)	
Game 7	
Game Name	Thunder Hits Diamonds (3 iSAP Levels)	
Specification Number	44.QBG03	
Type	iSAP	
Game Type	Spinning Reel	
Technical Standards	NS Rev 10.3 + NSW Appendix Rev 10.3
ILGA Circular (dated 3/07/15)
NSW CPTS Rev 2.4; NSW JP TS Rev 1.3; TITO TS V4.20	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	3	Yes	
Software Details 	
Game	System Software	BIOS	
GDNST52H	NX1E1G0K	B001E001	
Platform/Cabinet Details
A600-H (with Primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)	

Game 8	
Game Name	Thunder Hits Eyes (3 iSAP Levels)	
Specification Number	44.QBG04	
Type	iSAP	
Game Type	Spinning Reel	
Technical Standards	NS Rev 10.3 + NSW Appendix Rev 10.3
ILGA Circular (dated 3/07/15)
NSW CPTS Rev 2.4; NSW JP TS Rev 1.3; TITO TS V4.20	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	3	Yes	
Software Details	
Game	System Software	BIOS	
GDNST62F	NX1E1G0K	B001E001	
Platform/Cabinet Details
A600-H (with Primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)	
Game 9	
Game Name	Thunder Hits Dragons (3 iSAP Levels)	
Specification Number	44.QBG05	
Type	iSAP	
Game Type	Spinning Reel	
Technical Standards	NS Rev 10.3 + NSW Appendix Rev 10.3
ILGA Circular (dated 3/07/15)
NSW CPTS Rev 2.4; NSW JP TS Rev 1.3; TITO TS V4.20	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	3	Yes	
Software Details	
Game	System Software	BIOS	
GDNST72E	NX1E1G0K	B001E001	
Platform/Cabinet Details
A600-H (with Primary 23.8” LCD, Secondary 23.8” LCD, optional 24” LCD Topper, optional Oval Topper, Configured with either Ticket Printer and/or Hopper option)	
Specific Approval Conditions
Please refer to the original game approvals. 	
Application Reference No.	44-A0978/S01	

Bugfix Gaming Machine Game Software	
``````  Game Name	Bright Diamonds (4 iSAP Levels)	
Manufacturer	Bally Technologies ANZ Pty Ltd	
Specification Number	35.B0021	
Gaming Machine Type	iSAP	
Game Type	Spinning Reel	
Technical Standards
Submission Standards	NS 10.3 + NSW Appendix (dated 24/04/13)
Item 2.3.12 of the NSW Appendix to NS 2015 (dated 5/02/15)
ILGA Circular (dated 3/07/15)
NSW CPTS 2.4; TITO TS V4.20; NSW JP TS Rev 1.3	
Progressive Levels Supported	iSAP
	Type	Levels	Wins Transferred to Total Wins meter	
	Yes 	Standard	4	Yes	
Maximum Bet Value	$8.00	
Base Credit Value	1c, 2c	
Variation Details 	
Var	BCV	Game RTP%	Setting Combination	iSAP RTP%	Min - Max PRTP%	
19	2c	62.34-62.37	V19_2c	26.697700	89.04-89.07	
20	2c	62.94-62.97	V20_2c	27.263386	90.20-90.23	
21	2c	63.42-63.44	V21_2c	27.533761	90.95-90.98	
22	2c	64.56-64.59	V22_2c	27.533761	92.09-92.12	
89	1c	62.48-62.50	V89_1c	26.704311	89.18-89.21	
90	1c	62.93-62.96	V90_1c	27.128477	90.06-90.09	
91	1c	63.42-63.45	V91_1c	27.731867	91.15-91.18	
92	1c	64.77-64.80	V92_1c	27.170413	91.94-91.97	
Software Details 1.	
Game	Kernel	BIOS	
DBRDNS3A	S3NWX02A	SBSLV003	
Platform/Cabinet Details
DualOS
SL-V > Equinox	
Software Details 2.	
Game	Kernel	BIOS	
DBRDNS3A	S3NWX02A	SBAL2105	
Platform/Cabinet Details
Alpha Pro Hybrid AH-1 (V27/27 with/without ALPHA PRO Topper)	
Specific Approval Conditions:
When the above-mentioned game is configured on the Alpha II platform with the IMPU Board Alpa 2.1 Assy PCA212268-3-0 Rev A, it requires 8GB RAM in the gaming machine in order to operate satisfactorily. 	
Application Reference No.	35-A1048/S01